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Eclipse

Role

Level Designer / Environment Designer

Description

Together with a group of 14 skilled game developer students within Futuregames, ranging from Warsaw in Poland, Skellefteå and Boden from Sweden, and here in Umeå, I created a first-person shooter platformer "speedrun" game called Eclipse.

My role in this project was being the sole level designer for all the maps in the game, shown below. I created these maps using Unity and the ProBuilder extension, and the terrain was hand-created by me.

I also worked as an environment designer, meaning I was responsible for configuring the lighting and graphical settings as well as importing our assets into the maps.

Project type

School

Group game project

Futuregames North

Genre

FPS Platformer

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Main level

MainLevel1_edited.png
MainLevel3.png
MainLevel6.png
MainLevel7.png

Tutorial Level

Tutorial4.png
Tutorial2.png
Tutorial1.png
Tutorial5.png
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