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Eclipse

Role

Level Designer / Environment Designer

Description

Together with a group of 14 skilled game developer students within Futuregames, ranging from Warsaw in Poland, Skellefteå and Boden from Sweden, and here in Umeå, we created a first-person shooter platformer "speedrun" game called Eclipse. I was the level designer for the game's maps shown below. I created these levels using Unity and the ProBuilder extension, and the terrain was hand-created by me. I was the in-engine environment designer too, which means I was responsible for placing the lights, tweaking the graphics settings and importing and placing all of our assets in the game scene.

Project type

School

Group game project

Futuregames North

Genre

FPS Platformer

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Main level

MainLevel1_edited.png
MainLevel3.png
MainLevel6.png
MainLevel7.png

Tutorial Level

Tutorial4.png
Tutorial2.png
Tutorial1.png
Tutorial5.png
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